This is a heavily interactive web application, and JavaScript is required. Simple HTML interfaces are possible, but that is not what this is.
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Fabraz - Demon Tides & Bubsy 4D
fabraz.bsky.social
did:plc:zgwbn3zwaf5zuvb4b4cpb6da
Did you know that physics/animations get screwy the further a player travels in most game engines?
We solve this in Demon Tides by covertly moving everything back to 0 while you swim in the open ocean. Once you enter a seamless island loading zone we briefly stop that logic.
2025-11-06T15:31:10.963Z