Post
Bruno Faidutti
faidutti.com
did:plc:mgbf3kpxbswt5gzpwvw7gb2l
She misses the point. Frustration and negative emotions are already often deliberately implemented in game design - at least by me, and by Bruno Cathala who says that frustration is at the heart of gaming's pleasure. Did she ever play Poker ? It's all about losing, not winning. And Citadels...
2023-11-07T19:51:50.895Z