This is a heavily interactive web application, and JavaScript is required. Simple HTML interfaces are possible, but that is not what this is.
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Game Maker's Toolkit
gamemakerstoolkit.com
did:plc:uwucgubhwifmvz4kcpuzjaxf
This made the game /exhausting/. You can never take a break! Every word requires the same level of thought.
But! If score /doesn't/ carry over, you can now just fire off a quick gimme word to reach the perk screen.
This felt so much better - it gave the game a more dynamic sense of intensity.
2025-07-16T04:41:48.430Z