Post
matt sephton
gingerbeardman.com
did:plc:25hz4nj3cvlwmb7wpdfkj337
Wrote a little bit about how I used transcompilation (source to source compilation) to get a Lua game running on SNES (kinda) and a game engine written in Swift running on Wii and Dreamcast (kinda) making the impossible possible!
Transcompilation Express
https://blog.gingerbeardman.com/2026/08/31/transcompilation-express/
2026-08-31T21:20:05.699Z