This is a heavily interactive web application, and JavaScript is required. Simple HTML interfaces are possible, but that is not what this is.
Post
HackerNoon
hackernoon.com
did:plc:kbzotn4ippvrqllcitxglgm2
How I forced an old 2013 laptop to render 13,000 active 3D entities at 60 FPS using Rust and OpenGL. No LOD, no culling—just pure data-oriented architecture. #gamedev
https://hackernoon.com/rust-opengl-rendering-250000-dynamic-3d-entities-at-50-fps-on-a-single-cpu-thread
2026-04-12T11:00:56.893Z