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Harry 💬
halisavakis.com
did:plc:rconm3dbtzc4iyk74aypv4hc
Cool thing with the compute shader approach is that I can also hijack the cloud raymarching loop to chuck in some volumetric fog in a different buffer with barely any additional computational cost ✨
Now try to imagine how cooler this would look if those cloud shadows were actually accurate 👀
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2026-07-28T08:27:08.264Z