Post
Jake Gold
jacob.gold
did:plc:tpg43qhh4lw4ksiffs4nbda3
Competitive FPS games peaked with Quake Live.
John Carmack had the time to optimize Quake 3's networking, rendering, physics, performance, etc. It was virtually flawless.
No game since has been even close which blows my mind. It's the 1999 movies problem for games.
https://www.youtube.com/watch?v=tU6v8C1pw8Y&t=2280s
2026-08-06T19:10:28.869Z