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Jay Stevens
jaystevens.me
did:plc:kf7kejzn4dpqczmp6jd3uci6
Going to double-dip here:
A navmesh is a very handy thing to have, even in a multiplayer game without NPCs.
Turns out it's generally very useful to have a fast way of saying "can a player reasonably reach this spot?" (e.g. when dropping items and making sure players can get to them)
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2026-03-30T09:30:06.259Z