This is a heavily interactive web application, and JavaScript is required. Simple HTML interfaces are possible, but that is not what this is.
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JR3DFUL
jr3dful.bsky.social
did:plc:mgwzacawdvfbafblvzfhbtlu
✨Shader Magic✨
Here's a cheap approach for generating procedural AO/Edge/Cavity masks: 👀💚
Compare the normal map to the mesh normal to highlight edges where they diverge, wont work as well at a distance though
#shaders #techart #hlsl #glsl #vfx #materials#unreal #ue5 #niagara #gamedev
2025-09-02T00:24:47.105Z