This is a heavily interactive web application, and JavaScript is required. Simple HTML interfaces are possible, but that is not what this is.
Post
Jon Daniels
jsdaniel02.bsky.social
did:plc:stuhi32ubu42nvmhrrp32zi3
The equation from the paper is equivalent to 4.676 pixels per "Rayleigh diffraction limit square" (i.e. change that one number and my calculation lines up)
Even if you don't use all the "pixels" in such an objective, there is speed/brightness benefit to having such a large NA over such a large FOV.
2025-05-19T23:48:19.554Z