This is a heavily interactive web application, and JavaScript is required. Simple HTML interfaces are possible, but that is not what this is.
Post
Haï (XR)
just.hai-vr.dev
did:plc:iryfj2art2g7souln23vnqrr
I am releasing "Skinned Mesh Constraint Builder".
Avatars like Milltina are weight painted in such a way that attaching objects or particles to the body isn't as straightforward as parenting to one bone.
Use this tool to attach a GameObject to a polygon, like weight painting.
2025-05-02T04:30:29.950Z