This is a heavily interactive web application, and JavaScript is required. Simple HTML interfaces are possible, but that is not what this is.
Post
Michael Schenck
mike.pixelatedramblings.com
did:plc:utsxz7ktzpwieu6ssmmm5fg2
I always seem to be grappling with performance! I set up the alpha clipping option in my shaders but Quest just does not handle clip() well. Far away (left) is ok but close up (right) with lots of pixels spikes the GPU. My X quad test grass isn't too bad! #vr #metaquest #unity3d #indiegame
2025-08-15T23:23:37.911Z