This is a heavily interactive web application, and JavaScript is required. Simple HTML interfaces are possible, but that is not what this is.
Post
Jordan Cain
oddenough.art
did:plc:b3oiatv3hwtkzo234jxnik4d
Continuing with the low to low baking + bevel shader post series, I wanted to show how I’m using @marmoset3d.bsky.social Toolbag to texture while incorporating vector layers for fine detail that would traditionally be baked from a high poly.
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2025-10-03T15:43:49.866Z