This is a heavily interactive web application, and JavaScript is required. Simple HTML interfaces are possible, but that is not what this is.
Post
Oliver Franzke
p1xelcoder.bsky.social
did:plc:vmms3vlrrbe5v72tohe2o62m
This illustrates the full process of capturing the "Essence" of a mesh to be used in a morph. The distance field is retrieved and then the mesh is projected onto the cube-shaped "screen" in order to pack its surface properties into two cubemaps.
2025-11-04T18:12:01.063Z