This is a heavily interactive web application, and JavaScript is required. Simple HTML interfaces are possible, but that is not what this is.
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Patrick Klepek
patrickklepek.bsky.social
did:plc:kp7occhnusry6di2i2hv2pfx
Immortals of Aveum's development took five years and many millions. But when it released, most didn't notice. What happens to you, and your studio, when that happens? We asked the game's director, Bret Robbins. He was open, honest, and interesting. https://podcasts.apple.com/us/podcast/remap-radio/id1690437343?i=1000643374387
2024-01-31T15:48:39.417Z