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Post
Satorl
satogamedev.itch.io
did:plc:tzp2zhngyn4uqp3ahrwlh2v4
having a weird bug, if i connect the animation finished signal more than 3 times my character goes to a random state thats not the one im sending it to (like, jump after an attack instead of idle)
i cant track whats wrong, the transition signal is being called, will have to rewrite my state machine
2025-10-05T13:58:07.856Z