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Stephen Totilo
stephentotilo.bsky.social
did:plc:fs2pfwz4ohuc7nhlshklw55d
NetEase rep tells me the cut of the Marvel Rivals team in Seattle was a “difficult decision” made “to optimize development efficiency for the game”
Full statement below
Very unusual move given Rivals’ massive success. But clear focus here is on “core” development in China
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2025-02-19T05:51:40.454Z