This is a heavily interactive web application, and JavaScript is required. Simple HTML interfaces are possible, but that is not what this is.
Post
Jackson Palmer
ummjackson.com
did:plc:xe66sxczlocelzlgu5xfafnk
Experimenting with building a middle-ground Trenchbroom meets Blender style of geometry editing for basic level design inside Godot itself. I think a big part of getting the workflow people love right is all in the UI/UX. #gamedev #godot
2026-05-23T23:59:27.268Z