This is a heavily interactive web application, and JavaScript is required. Simple HTML interfaces are possible, but that is not what this is.
Post
olive 🌺
wick.works
did:plc:lkdxoijldyje7rynf4nlk3cd
And it's a difference between a 1.5gb and 460mb executable. It's not like a huge deal to just delete the folder every time before I export, but it's annoying and I can't figure out why godot is including them.
Also tried clearing the export caches in .godot, no dice. Anyone have any ideas?
2026-05-21T20:19:38.182Z